Monolith Productions, a Warner Bros. Interactive Entertainment studio, is proudly celebrating the company’s 25-year anniversary, marking more than two decades of creating critically and culturally relevant videogames.

This Friday (25th of October) at 9 pm BST, Monolith will officially celebrate the milestone and host a livestream question-and-answer (Q&A) session with current and founding team members, discussing the studio’s 25-year history in games. The livestream will be available on the Monolith Twitch channel at https://www.twitch.tv/monolithlive.

The history of Monolith Productions

Founded in 1994 and based in Kirkland, Wash., Monolith is known for developing a variety of innovative games and fan-favourite titles, most recently including Middle-earth: Shadow of War (2017) and Middle-earth: Shadow of Mordor (2014), which introduced and expanded upon the award-winning Nemesis System, raising the bar for personal, player-driven stories within the open-world genre.

Earlier titles showcased Monolith’s commitment to providing players with unique game experiences as seen in the frenetic action of Blood (1997), visceral melee combat of Condemned: Criminal Origins (2005) and Condemned 2: Bloodshot (2008) and the innovative combat A.I. introduced in F.E.A.R. a.k.a. First Encounter Assault Recon (2005) and F.E.A.R. 2: Project Origin (2009), which informed numerous first-person shooter (FPS) games to follow.

The team at Monolith has also shared a passion for storytelling and humour, displayed prominently in The Operative: No One Lives Forever (2000) and No One Lives Forever 2: A Spy in H.A.R.M.’s Way (2002), both of which feature witty narratives that continue to be favourites among fans.

The studio is currently seeking high-quality talent to join the team across various disciplines. Interested candidates can apply at https://www.lith.com/careers.

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