Featured Archives - GamEir https://gameir.ie/category/featured/ GamEir, we're Irish for Gaming Thu, 18 Jul 2024 19:18:21 +0000 en-GB hourly 1 https://wordpress.org/?v=6.6.1 https://gameir.ie/wp-content/uploads/cropped-GamEir-TwitterProfile_3-32x32.jpg Featured Archives - GamEir https://gameir.ie/category/featured/ 32 32 120040487 Granblue Fantasy Versus: Rising is coming to Evo 2024 https://gameir.ie/featured/granblue-fantasy-versus-rising-is-coming-to-evo-2024/ https://gameir.ie/featured/granblue-fantasy-versus-rising-is-coming-to-evo-2024/#respond Thu, 18 Jul 2024 19:18:13 +0000 https://gameir.ie/?p=82297 Video game publisher and developer Cygames, Inc. has announced its plans for Evo 2024 in Las Vegas. This includes new details for a booth featuring Cygames’ fighting game, Granblue Fantasy Versus: Rising (GBVSR), which was developed by Arc System Works Co., Ltd., for the PlayStation 5, PlayStation 4, and Steam. Additionally, the company has announced […]

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Video game publisher and developer Cygames, Inc. has announced its plans for Evo 2024 in Las Vegas. This includes new details for a booth featuring Cygames’ fighting game, Granblue Fantasy Versus: Rising (GBVSR), which was developed by Arc System Works Co., Ltd., for the PlayStation 5, PlayStation 4, and Steam. Additionally, the company has announced Granblue Fantasy Versus: Rising is currently on sale at a 40% discount.

The Cygames booth will be operating from July 19th to 21st—the full duration of Evo 2024—and will feature the following attractions:

  • Update 1.50 Preview Demo, Including Upcoming Playable Character

Visitors to the Cygames booth will have the opportunity to play a preview demo of update Version 1.50. In addition to balance changes for existing characters like Gran and Lucilius, the update will also feature a brand-new character to be revealed for the first time at Evo 2024.

  • Autograph Session with CyDesignation’s Hideo Minaba

The Cygames booth will be hosting an autograph session with Hideo Minaba, president of CyDesignation, who oversaw the character designs for Granblue Fantasy Versus: Rising.

Special signing opportunities

Born in Tokyo on August 2nd, 1971, Minaba began his career at Square Co., Ltd. at the age of 19. He rose through the ranks to eventually become the art director of the Final Fantasy series. After going independent, he helped found Designation Co., Ltd. and CyDesignation Inc. Here he served as character designer for the Granblue Fantasy series in addition to his many other roles.

The booth will also host another autograph session featuring Tetsuya Fukuhara, creative director on GBVSR, and Motohiro Okubo, CEO of Cygames America. Signable cards, created especially for Evo 2024, will be distributed at both sessions.

Tournament and Watch Party with Special Guests

Cygames has invited Kizzie Kay and Mike Ross, prolific members of the fighting game community, to compete in a friendly GBVSR tournament at the Cygames booth. Additionally, Kizzie Kay and Mike Ross will be hosting a watch party for Evo 2024’s main GBVSR tournament. Evo 2024 attendees are invited to the booth to participate.

Stay tuned to GamEir. Come talk with us on Twitter (@gam_eir), Facebook (@GamEir), and Instagram (@GamEir).

I promise we’re nice! Keep up with our streams over on Twitch (GamEir) and our videos on YouTube (GamEir) and we’ll give you all the latest content.

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FAIRY TAIL 2 – Welcome back to the guild https://gameir.ie/featured/fairy-tail-2-welcome-back-to-the-guild/ https://gameir.ie/featured/fairy-tail-2-welcome-back-to-the-guild/#respond Fri, 05 Jul 2024 18:05:33 +0000 https://gameir.ie/?p=82276 KOEI TECMO Europe and developer Gust have revealed FAIRY TAIL 2. This is the new action RPG based on the popular franchise FAIRY TAIL. And it is a direct sequel to KOEI TECMO’s 2020 game. The series is loved by fans of both the manga and anime. The original manga sold more than 72 million […]

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KOEI TECMO Europe and developer Gust have revealed FAIRY TAIL 2. This is the new action RPG based on the popular franchise FAIRY TAIL. And it is a direct sequel to KOEI TECMO’s 2020 game. The series is loved by fans of both the manga and anime. The original manga sold more than 72 million copies worldwide. FAIRY TAIL 2 is currently in development and scheduled for release this winter. The title will be available on PlayStation 5, PlayStation 4, Nintendo Switch and Windows PC via Steam.

FAIRY TAIL 2 – I’m all fired up!

FAIRY TAIL 2 brings fans back to the epic action of the original series’ climax, the Alvarez Empire Arc. In this new title, players will not only be able to control Natsu and Lucy as main characters but also other members of the FAIRY TAIL guild in order to defeat their greatest enemy, Zeref, the Emperor Spriggan of the Alvarez Empire, who is protected by the Spriggan 12 and the Black Dragon, Acnologia.

FAIRY TAIL 2 features 3D graphics and improved gameplay with more intense and spectacular battles, in which players will use more powerful magic and a variety of other strategic elements in order to take down enemies in stunning action sequences. Players will also be able to explore the vast map seamlessly, enhancing the experience of the original work while furthering the thrilling story of the final chapter.

In addition, the game features “Character Stories”, that are original to this game. Which will give players the unprecedented opportunity to discover new aspects of their favourite characters. Fans will also enjoy an original story, the “Key to Hidden Secrets”, that will allow them to experience events taking place after the final battle of the original work.

Stay tuned to GamEir. Come talk with us on Twitter (@gam_eir), Facebook (@GamEir), and Instagram (@GamEir).

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Con Attendees Rejoice, Celtic Con Returns https://gameir.ie/featured/con-attendees-rejoice-celtic-con-returns/ https://gameir.ie/featured/con-attendees-rejoice-celtic-con-returns/#respond Sun, 23 Jun 2024 10:49:21 +0000 https://gameir.ie/?p=82258 Celtic Con is returning to the Dunamaise Art Centre in Portlaoise, County Laois (R32 W93P) from 12 pm to 5 pm on June 29th. Celtic Con is completely free to attend and is suitable for all ages. However, this may be the last year our event takes place in Portlaoise, so the team are hoping […]

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Celtic Con is returning to the Dunamaise Art Centre in Portlaoise, County Laois (R32 W93P) from 12 pm to 5 pm on June 29th. Celtic Con is completely free to attend and is suitable for all ages.

However, this may be the last year our event takes place in Portlaoise, so the team are hoping to make it bigger and better than ever before. Alongside their trusty mascot, Celtic Connor, they’re trying to save their convention. The Portlaoise event has been running since 2017 having been first set up by Martin Moore of Celtic Comics (Sadly now closed) in Portlaoise.

Celtic Con is THE convention of the Midlands. It is based in an area that is predominantly interested in sports, but the team wanted to make their voices heard. Celtic Con is all about bringing together people from all walks of life. Be it people who just want to have a wander, artists, comic lovers, gamers, cosplayers and more! Everyone has a place and everyone is welcome.

The team prides itself on creating a safe space, filled with love, support and accessibility. As well as this, they emphasize support and love for the LGBTQ+ community, positive mental health, self-love, and giving a platform to those on the spectrum. They believe in everyone having a voice and a space. They also love seeing the community shine.

At Celtic Con, we feature a range of different talents. Talents that can go overlooked, especially in a smaller area like the Midlands. We showcase some of Ireland’s finest comic and children’s books creators, digital and traditional artists, crafters, and more! Our talents this year are both local and international, and we are very excited to have such a range. All are worth coming along to see, and purchasing from if you can. Every little helps, and everyone is truly grateful for the support!

And this year, we have an extra special gaming twist! Celtic Con has always had a gaming zone, but this year we have branched out! Celtic Con has very proudly partnered up with Level Up Gaming to bring a gaming van to the event! The gaming van includes 10 4K resolution TVs, 2 PS5s, 8 Xbox Series Xs, and 2 Nintendo Switch consoles. The van itself is also fitted with comfortable seating, and features a range of popular games for players to choose from. Up to 12 people can be accommodated inside at any one time to play games!

That’s not all attendees get with Celtic Con

On top of all the above, there are some extra special guests and exhibitions this year! Exhibiting in the Dunamaise Arts Centre there will be Jmac Makeup (finalist, Glow Up Series 2) and Brick Con. Also attending as a guest is Colm Griffin. Colm is from Carlow and is known as an artist, writer and director. He has worked as an artist for Image, IDW, Titan Comics, Source Point Press, and more.

Special Cosplay Guests REEL ICONS Ireland, 501 Ireland Garrison (The StarWars guys) The Guild of Nerds will also be in attendance. With guests like these, this event is not one to be missed. And remember, this event is totally free to attend. Also, on the day, the team will be raising money in a Charity Auction for the Irish Cancer Society. This is a cause very close to the hearts of the team, and one they love to support.

Stay tuned to GamEir. Come talk with us on Twitter (@gam_eir), Facebook (@GamEir), and Instagram (@GamEir).

I promise we’re nice! Keep up with our streams over on Twitch (GamEir) and our videos on YouTube (GamEir) and we’ll give you all the latest content

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The Legend of Heroes: Trails Through Daybreak is nearly here https://gameir.ie/featured/the-legend-of-heroes-trails-through-daybreak-is-nearly-here/ https://gameir.ie/featured/the-legend-of-heroes-trails-through-daybreak-is-nearly-here/#respond Mon, 17 Jun 2024 10:24:00 +0000 https://gameir.ie/?p=82233 It is only a few short weeks now before the release of The Legend of Heroes: Trails Through Daybreak. It is an exciting time in the fandom. I know I can’t wait to see what the mysterious Calvard is like finally. Before we head back to this legendary world, let’s remind ourselves of what’s to […]

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It is only a few short weeks now before the release of The Legend of Heroes: Trails Through Daybreak. It is an exciting time in the fandom. I know I can’t wait to see what the mysterious Calvard is like finally. Before we head back to this legendary world, let’s remind ourselves of what’s to come and what’s come before.

In the aftermath of a brief war, Calvard is enjoying unprecedented economic prosperity. However, the public grows uncertain as the number of immigrants increases and questionable political reform runs rampant. Follow the spriggan Van Arkride on a unique request that will prove more than he bargained for. Will the nation fall into chaos?

The Legend of Heroes: Trails Through Daybreak – The Story So Far…

The spriggan’s life is but one of many professions that has emerged from the Calvard Republic. Be it playing detective, negotiator, or bounty hunter, Van Arkride takes on the kind of work that legitimate sources can’t accept. Whether it’s best left out of the public eye or rooted in the dark corners of the underworld, almost any job is open for consideration.

The year is S.1208. A prim-and-proper young lady dressed in the uniform of an esteemed academy visits a rundown multi-tenant building in the Old Town district of Edith, the nation’s capital. With a most dignified gaze, she looks upon the plaque of the door before her. It reads: ‘ARKRIDE Solutions Office: Complicated Matters Only.’ Steeling herself, she knocks on the door three times. “First thing in the morning…?” a relaxed yet surprisingly young voice grumbles with a yawn. From the moment he opens the door to greet her, a new tale begins.

Key Details:

  • A Case in Calvard: Follow the spriggan known as Van Arkride as he takes on a case that will change the nation’s fate…as well as his own. Explore the reaches of the Calvard Republic while immersing yourself in a rich story filled with action and intrigue. 
  • Spriggan to Action: Transition seamlessly between action field battles and turn-based combat with the revamped AT (Action Time) Battle system, and expand your arsenal with new Shard Skills, courtesy of the sixth-generation combat orbment, Xipha.
  • Between Law and Chaos: Under the Alignment system, your choices and actions affect how your story unfolds. Your propensity towards Law, Chaos, and the shades in between can influence your status in the city, who will ally with or oppose you, and even what jobs and dialogue options are available to you.

I am so excited about this latest trip into this franchise. Since beginning my journey a few years ago with the Cold Steel titles, I’ve been hooked. I can’t wait to see the next chapter unfold and in Calvard a new, unexplored region. Hopefully, it lives up to the hype.

Stay tuned to GamEir. Come talk with us on Twitter (@gam_eir), Facebook (@GamEir), and Instagram (@GamEir).  

I promise we’re nice! Keep up with our streams over on Twitch (GamEir) and our videos on YouTube (GamEir) and we’ll give you all the latest content. 

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Ova Magica comes to Steam Next Fest https://gameir.ie/featured/ova-magica-comes-to-steam-next-fest/ https://gameir.ie/featured/ova-magica-comes-to-steam-next-fest/#respond Fri, 14 Jun 2024 19:16:21 +0000 https://gameir.ie/?p=82219 Colourful JRPG Ova Magica is taking part in Steam’s latest Next Fest. Billing itself as “Pokemon-meets-Harvest Moon“, the game has had a long history of development originating as far back as 2019. Developed by a primarily woman-led team, the game has received extensive hype online. It became the #6 most-funded game campaign of 2021 on […]

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Colourful JRPG Ova Magica is taking part in Steam’s latest Next Fest. Billing itself as “Pokemon-meets-Harvest Moon“, the game has had a long history of development originating as far back as 2019. Developed by a primarily woman-led team, the game has received extensive hype online. It became the #6 most-funded game campaign of 2021 on Kickstarter. Not only that, it received the “Big K” community award from the site.

Ova Magica has had significant attention directed toward it since then from multiple locations. These include being spotlighted in an edition of the 2022 PC Gaming Show thanks to its publisher, Top Hat Studios, Inc.

After much hard work, the team presented its extensive demo ahead of its July Early Access launch. This demo features 4-5+ hours of content. The game is scheduled to launch into Early Access on July 23rd. You can view the announcement trailer for the game’s upcoming launch below, which debuted in Top Hat Studios’s publisher spotlight in Guerilla Collective.

The goal of Ova Magica is to combine the charm of classic genres with new, modern and intuitive twists on staple mechanics. After moving to take care of a farmstead in the aforementioned quaint little hamlet Clover Town, you’re introduced to something that changes your life forever: Blobs! Blobs are cute, wobbly, and rotund creatures which hatch from eggs. Treat them with care and they can become your greatest companions!

Stay tuned to GamEir. Come talk with us on Twitter (@gam_eir), Facebook (@GamEir), and Instagram (@GamEir).

I promise we’re nice! Keep up with our streams over on Twitch (GamEir) and our videos on YouTube (GamEir) and we’ll give you all the latest content.

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Until Dawn returns from the grave for PS5 and PC! https://gameir.ie/pc/until-dawn-returns-from-the-grave-for-ps5-and-pc/ https://gameir.ie/pc/until-dawn-returns-from-the-grave-for-ps5-and-pc/#respond Tue, 11 Jun 2024 20:04:48 +0000 https://gameir.ie/?p=82205 Until Dawn, the surprise slasher hit of the PS4 is coming to the PS5 and PC in a remade, enhanced edition this Autumn. Supermassive’s title made waves as a great example of choice-based storytelling as well as starring eerily realistic renditions of real actors. Hell, Rami Malek has won an Oscar since the original release! […]

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Until Dawn, the surprise slasher hit of the PS4 is coming to the PS5 and PC in a remade, enhanced edition this Autumn. Supermassive’s title made waves as a great example of choice-based storytelling as well as starring eerily realistic renditions of real actors. Hell, Rami Malek has won an Oscar since the original release! Brett Dalton, Hayden Panettiere and the legendary Peter Stormare also star via motion capture and voice acting. Will these celebrities survive a night being hunted by a crazed killer? Their fate is in your hands! 

This remake will be entirely rebuilt in Unreal Engine 5 by Ballistic Moon. Improved animations and environments should add to the thrills and chills of the Until Dawn experience. The inconsistent frame rate of the PS4 version should be amended here as well, making for the definitive way to experience Until Dawn

An Autumn release window will hopefully mean that this title will be available for the Halloween season. I mean, that makes sense right? Combined with an upcoming film adaptation it’s clear that Sony have high hopes for this horror series, so hopefully a new game will follow at some point. For now, like the best horror films, let’s look forward to revisiting this.

Stay tuned to GamEir. Come talk with us on Twitter (@gam_eir), Facebook (@GamEir), and Instagram (@GamEir).

I promise we’re nice! Keep up with our streams over on Twitch (GamEir) and our videos on YouTube (GamEir) and we’ll give you all the latest content.

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OVERLORD: ESCAPE FROM NAZARICK Boxed Limited Edition Confirmed for Release https://gameir.ie/featured/overlord-escape-from-nazarick-boxed-limited-edition-confirmed-for-release/ https://gameir.ie/featured/overlord-escape-from-nazarick-boxed-limited-edition-confirmed-for-release/#respond Tue, 21 May 2024 18:10:31 +0000 https://gameir.ie/?p=82114 The boxed Limited Edition of the pixel-art-inspired Metroidvania OVERLORD: ESCAPE FROM NAZARICK will be released on July 5th across European specialist retailers for Nintendo Switch. Pre-orders are now available from leading retail stores.  OVERLORD: ESCAPE FROM NAZARICK is a 2D dark fantasy action adventure. In this game, players will act as the warrior Clementine, who wakes up […]

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The boxed Limited Edition of the pixel-art-inspired Metroidvania OVERLORD: ESCAPE FROM NAZARICK will be released on July 5th across European specialist retailers for Nintendo Switch. Pre-orders are now available from leading retail stores. 

OVERLORD: ESCAPE FROM NAZARICK is a 2D dark fantasy action adventure. In this game, players will act as the warrior Clementine, who wakes up inside the underground Great Tomb of Nazarick. She has been imprisoned by a mysterious undead called Ainz Ooal Gown, who forces her to participate in brutal experiments. Without her weapons and suffering from amnesia, she must defeat Ainz. Not only that, she has to tackle his many challenging servants as she makes her way to freedom.

OVERLORD: ESCAPE FROM NAZARICK Boxed Limited Edition Confirmed for Release

Special edition for OVERLORD: ESCAPE FROM NAZARICK

The Limited Edition, created and distributed by SelectaPlay, will include a copy of OVERLORD: ESCAPE FROM NAZARICK for Nintendo Switch, a printed colour instruction manual, an Adventure’s Guild pendant (Adamantite Rank), the original soundtrack on CD, a specially printed artbook and a digital code to download the soundtrack and artbook, all contained in a special box.

If you’re a fan of OVERLORD, this is a must, especially if you’re a collector.

Stay tuned to GamEir. Come talk with us on Twitter (@gam_eir), Facebook (@GamEir), and Instagram (@GamEir).  

I promise we’re nice! Keep up with our streams over on Twitch (GamEir) and our videos on YouTube (GamEir) and we’ll give you all the latest content. 

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Wired Direct 2024 is almost here https://gameir.ie/featured/wired-direct-2024-is-almost-here/ https://gameir.ie/featured/wired-direct-2024-is-almost-here/#respond Wed, 17 Apr 2024 22:24:24 +0000 https://gameir.ie/?p=82034 Indie publishing company Wired Productions is throwing open the door to its secret games room with the revival of Wired Direct. This digital showcase will shine a spotlight on the publisher’s exciting 2024 lineup, including sensational new games, release dates, first looks and a couple of surprises on the night. Hosted by Wired alumni Aaron […]

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Indie publishing company Wired Productions is throwing open the door to its secret games room with the revival of Wired Direct. This digital showcase will shine a spotlight on the publisher’s exciting 2024 lineup, including sensational new games, release dates, first looks and a couple of surprises on the night.

Hosted by Wired alumni Aaron Cooper and Jake Kulkowski, Wired Direct will feature esteemed developers such as Tomas Sala (BAFTA nominated for the Falconeer and Bulwark: Falconeer Chronicles), Nosebleed Interactive (Arcade Paradise), Pathos Interactive (Hotel Architect), Keoken Interactive (Deliver Us The Moon), Angry Demon Games (Gori: Cuddly Carnage), and more, Wired Direct 2024 will be a celebration of incredible indie games and the visionary creators behind them. 

Wired Direct 2024 streams live on TwitchSteam, and YouTube on April 23rd at 12:00 PST/15:00 EDT/20:00 BST. Creators wanting to get involved through co-streaming can apply via: https://forms.gle/rQub3eajKJqr4m849.

Wired Productions Manager Director, Leo Zullo said, “Despite the difficulties of the current gaming landscape for indies, this Wired Direct will put our partners and their titles to the forefront highlighting the variety of cool games we plan to bring to gamers in the coming year. Each title featured on the stream is a truly unique and lovingly crafted experience. We’re excited for gamers to check them all out and a few surprises too in the coming week.”

For more information and to stay up-to-date on all of the latest announcements, visit wiredproductions.com and make sure to follow Wired Productions on all their social media channels YouTubeDiscord, and Twitter/X  for exclusive news and teasers leading up to April 23rd.

You can wishlist all the games you have seen and also help celebrate Wired’s history of Indie innovation by checking out the Wired Direct 24 Steam Sale

Stay tuned to GamEir. Come talk with us on Twitter (@gam_eir), Facebook (@GamEir), and Instagram (@GamEir).

I promise we’re nice! Keep up with our streams over on Twitch (GamEir) and our videos on YouTube (GamEir) and we’ll give you all the latest content.

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Like A Dragon Infinite Wealth: A wealth of substance over style. https://gameir.ie/featured/like-a-dragon-infinite-wealth-a-wealth-of-substance-over-style/ https://gameir.ie/featured/like-a-dragon-infinite-wealth-a-wealth-of-substance-over-style/#respond Thu, 14 Mar 2024 16:25:21 +0000 https://gameir.ie/?p=81858 Aloha and welcome to my Like A Dragon Infinite Wealth review! Once again, I would like to give Graham and the rest of the GamEir guys a massive thank you for allowing me to review this absolutely chonky boy of a game. And of course, massive thanks to RGG Studios/Sega for the Ultimate edition with […]

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Aloha and welcome to my Like A Dragon Infinite Wealth review! Once again, I would like to give Graham and the rest of the GamEir guys a massive thank you for allowing me to review this absolutely chonky boy of a game. And of course, massive thanks to RGG Studios/Sega for the Ultimate edition with all its beautiful swag/extras.

Like my Gaiden review from last year, I will be keeping this as spoiler-free as possible. However, unlike Gaiden, there will be some areas where the spoilers will be impossible to avoid. Spoiler warnings will be given in advance for those who may want to play this game blind. Now without further ado, sit down, strap in and get ready for a journey that’s as long as Ichiban’s flight to Hawaii.  

Hawaiian Roller-coaster Ride

It’s funny, had you told me a year ago that I would be sitting here talking about a game series that quickly shot to my top five, I would have laughed at you. I even would have told you there’s never a chance you’d see me doing reviews. Yet here we are, two Like A Dragon games later and I have no intention of stopping now. Like A Dragon is love, Like A Dragon is life.

Before even starting Like A Dragon Infinite Wealth, I knew it was going to be a long and stacked play-through. But I didn’t care! We had Kazuma Kiryu back as a protagonist alongside Kasuga Ichiban. I knew it was going to be a rollercoaster of emotions. Little did I know how emotional it would get. Given RGG’s past works I shouldn’t have been surprised.  

For both long-time fans of the series and those who may have just jumped in around the time of Like A Dragon’s release, this game is fundamentally more of the same but with some absolutely fantastic QOL changes. For long-time fans, it’s a perfect send-off for Kiryu and the many fan-favourite characters that make appearances throughout the game.

To all the dragons I liked before

As much as I want to gush about Infinite Wealth’s story and the twists and turns it’s taken, I don’t want to get too into spoiler territory. I will say this though, the story up until Chapter 12 is fantastic and the plot points kept me guessing at times where they were planning on going with it(well except for one or two of the bigger twists, GamEir’s Horror Queen got theories on those only a couple of hours into the game, and the bigger of the two sadly ended up being correct).

Once chapter 12 hits the story starts to speed up a bit and not in a good way. Again without going too much into spoiler territory, all I will say is that the last two bosses and quite a portion of the ending felt rushed. Honestly, it felt like a slap to the face with the build-up that came before it, especially Kiryu’s bucket list. There were also some insanely late-game moments shown in trailers which disappointed me as well, with the Shark Boss not appearing until the final chapter and even part of the ending being shown. 

Saying that about the last few chapters though there were some fantastic moments. The main highlights include the boss for Chapter 12( the best boss theme in Yakuza, not just Like A Dragon Infinite Wealth in my opinion) to a moment in the final chapter. I won’t spoil what the moment was obviously, but it was good to hear Receive You play even if the moment itself was short-lived, luckily, we get to hear it even more in a remix during the final boss build-up/labyrinth.

Tonight Ichiban, we party like dragons! 

For the first time, I took part in none of the gambling mini-games. Be it Poker, Blackjack, oicho-kabu, Koi Koi etc. Now saying that, typically, I would hold on until I either had some cheat items or until I had the money necessary to grind out the completion points. Though like the previous LAD none of them are needed outside of 100% completion.  

“Fun” Minigames: 

With a lot of the smaller minigames that have been staples in the series since its inception it has always been good to see that “Club Sega” sign and know that you were either going to be tearing your hair out in the next five minutes because you’re like Squidward with the UFO catchers or you were going to be dominating AI in the likes of Virtua fighter. That’s been changed in Infinite Wealth to mirror the real-life rebranding with them now being called Club GiGo.

Just know, as soon as you walk in to give the new minigames a try, you’re going to be there for a while. The new mini-games added to Like A Dragon Infinite Wealth are some of the most awkward and painful added to the series. Well, next to boxcelios anyway. They actually left me longing for Mahjong. Luckily, these games do not need to be completed for the platinum trophy. But God, I wish I had known that before-hand.  

Aloha Madness

Crazy eats

There are also new additions, such as the Crazy Taxi-esque Crazy Eats which sees Ichiban delivering food as fast and as stylishly as possible. Then there’s Sicko Snap which, well I’m sure you can imagine just what THAT entails. Both serve a similar role as can collectors from LAD and so follow a pattern of having course-based difficulties.

Club MeGo Gaga

Like A Dragon Infinite Wealth is the first time we see new UFO catchers. These ones are different, in the sense that they are a box sitting between two parallel bars. And let me tell you, it took me over an hour just to get two of the three pocket circuit racing cars available through the machine. That said, I didn’t need them for anything. I wanted them for completionist’s sake. The old UFO catchers still exist though and luckily, they’ve been made easier to win. Well, that or I’ve just had a lot of practice over nine games.  

Regarding the other minigames you’re going to find in Club GiGO, they are all new ones! Making their first appearances in a Yakuza/LAD game we have:

  • Virtua Fighter 3TB
  • SpikeOut
  • Sega Bass Fishing

Honestly, I completed each of these on easy (they aren’t) and still struggled for at least an hour on each one. To only then find out that none of them were needed for anything beyond some completion points. I will admit, while I was not too happy about that I was a lot happier knowing that these weren’t old enough to make an appearance in the likes of Yakuza 0 with its 100% completion list.  

Clubs, Bats and Balls take flight!

If arcades and arcade-style games aren’t your thing though there is also:

  • Baseball
  • Darts
  • Golf

Honestly, Darts and Golf feel just as good as they did in Gaiden. Once again, I found myself going back to some of the minigames in this far more often than others. Golf and Darts ended up being personal favourites though. Baseball is another returning mini-game to Like A Dragon Infinite Wealth. On one hand, I am glad to see it make a return as the newer variation of baseball is quite a bit better than the original. On the other, the original baseball mechanics combined with the equally insane completion points (hello there Yakuza 3) have turned me off/burned me out on baseball. 

Karaoke has returned in Like A Dragon Infinite Wealth: 

Infinite Wealth Kiryu singing Machine Gun Kiss

Once again, I will say karaoke is the greatest mini-game in the entirety of the Yakuza/LAD series. This is a hill I will once again die on. The gameplay is the same rhythm-style gameplay you’ve come to know and love. And now there’s an even bigger selection of songs/characters to sing this time. Unlike the last few LAD games though I found myself putting off karaoke quite late into my playthrough. You know what they say, if you’re not Kiryu are you truly the dame da ne-est of them all?

Admittedly, I found this to be one of the weaker entries in regard to the karaoke mini-game. It’s not due to song choice, though. Rather, the mixing on the non-singing characters that you do back-up for seems to be skewed more towards the backup sound effects being louder than the singing voice. This hurt most during Judgment-Shinpan, as we finally had a return to the Nishiki/Kiryu duo that was originally in Yakuza 0. I will admit I still teared up as soon as they started singing together though. 

Now if you’re looking for a whole slew of new songs, I’m sorry to say that isn’t the case. Well, for the most part anyway. If you’re happy with some repeats from older games like Machine Gun Kiss or Baka Mitai you’re in for a treat. If you’re looking for something new, you’ll be in for a treat there too! We have a few new songs to choose from depending on the character. My personal favourite going to Kiryu’s Baka Darou. I would also like to give a shout-out to Seonhee’s version of Like A Butterfly. While not as good as Akame’s from Gaiden, in my opinion, it’s still close to it. 

Darwin’s Cockfighting 

Infinite wealth pokemon battles aka SUJIMON GO!

Ahh Sujimon. Never did I think I’d see a Pokémon spin-off in a LAD game. But here we are. Creeps, pervs and thugs acting and being used like Pokémon albeit on a less grand scale. Honestly, I don’t know where to start with the madness that is Sujimon without giving the entire storyline away. I will say that they leaned hard to the idea/aspect of Pokémon. While I didn’t spend a huge amount of time at it thanks to the ultimate edition boosters, and an insanely lucky early game Sujimon Gacha draw dropping me a legendary Sujimon it became a cakewalk very early, very fast.

Whatever you do though, don’t make the mistake I did and continue the storyline once you hit the champion. The jump in levels is a bit bigger than expected. Given all of that though it made for a welcome change of pace to the standard coliseum I’ve come to know from the series. I cannot wait to see where they go with this heading forward. Especially given how it’s tied into the enemy system of the game similar to how it was in Yakuza: LAD.  

Ballroom Blitz 

Ever since the original trailer for Like A Dragon Infinite Wealth dropped, I’ve been curious as to how they’d implement Kiryu’s combat style to Ichiban JRPG gameplay. And they have done it perfectly. For those who know Ichiban’s reasoning for fighting enemies in a turn-based fashion, you possibly had the same worry as me. Thankfully, there’s no reason to worry. While Kiryu himself does take part in the turn-based action, the Dragon of Dojima himself has a skill that allows him to break typical JRPG rules. This allows you to beat enemies up with combat like in previous games, being very similar to the extreme heat mode that made an appearance in Kiwami 2 and 6.  

That isn’t the biggest change they’ve made to the combat in Infinite Wealth. The bigger changes come in the new QOL changes and other implementations. Such as being able to move your party members within a certain range on the battlefield. While that may sound rudimentary change it can often mean the difference between surviving a big attack and seeing the game over screen. Or even taking down a boss with no issues thanks to the new proximity attacks.

The new combat system looks at distance from the enemy as well as the layout of your party. For the most damage, you want to be as close as possible before choosing to attack for a proximity bonus. Depending on the party member you’re playing as, that can mean the difference between a hit combo or a wide-sweeping move hitting multiple enemies in a singular attack. Like proximity bonuses, there are also back attacks which work in the same fashion. These have a higher damage roll and higher crit chance (possibly) but that could be just me seeing things.  

Quit your jibber jobber

New Infinite Wealth jobs

Jobs have returned in Like A Dragon Infinite Wealth, but this time with a couple of new ones based on Hawaiian culture. like the Pyro-dancer/Geo-dancer and Western culture like the Desperado and Aquanaut. Now that’s not to say the new jobs aren’t the only jobs available in the game no, far from it. Any fans of the previous LAD will be happy to see the return of most of the jobs in Infinite Wealth. The only ones not returning are the Enforcer and DLC jobs. Personally, I cannot comment on the other jobs outside of the standard job each character starts off with. However, changing jobs doesn’t appear until Chapter 5. If you’re anything like me at that point you’ll easily be close to 50 hours in from doing everything.  

Saying that even unlocking the jobs can be tricky at first. This is due to the pricing on each course for the point in the game at which you can finally change jobs. It is a good idea to swap to each of the jobs when you finally unlock them. This allows you to unlock more skills for use with your main job, through the new skill inheritance system.

Anyone who’s played Yakuza LAD will have a basic idea as to what the skill inheritance mechanic is. Unlike its predecessor, any skills unlocked can be combined with any job through skill inheritance. This gives you more freedom to build the perfect team. The only downside to this new system is it depends heavily on the returning bond system. The entire inheritance tree is locked behind certain bond thresholds, with the final slot being opened at bond level 100.  

Dragons Crossing Infinite Horizons

Before starting up Dondoko Island, I had never really played an Animal Crossing-style game. The closest I ever really got is Viva Pinata but that’s a different topic of a game altogether. I would be lying if I said I wasn’t excited to hit Dondoko at first though. Sadly the excitement wasn’t to last (not totally at least). Dondoko Island doesn’t come into play until Chapter 6. This isn’t surprising, however. The rest of the series was also skewed towards having the money-making minigames/side content be at the mid-point of the game. Prime examples are the cabaret and real estate businesses from Yakuza 0.

Now, there is a story about Dondoko Island. You must get the resort to the highest rank possible In this game, that’s 5 stars. Thankfully, it is a lot easier than it sounds, especially if you have the Ultimate Edition (thanks again RGG/Sega!). For those who’ve played Animal Crossing, you already know how this part of the game goes. For those who haven’t, here’s a quick run-down.

Dondoko Island is an island resort that is currently being used as a dump. It’s up to you to return it to its former glory by cleaning, farming, building, and looking after guests. You must also take on a local pirate crew, who are the ones responsible for all the dumping, causing Dondokos issues and ultimately the main plot point of the side story.  

Dondoko is never done-doko

Before starting off at Dondoko I thought it would probably take a few hours at least to complete. Little did I know, I’d still be there 44 in-game days later. Each day equates to 15 minutes in real life. Eventually, I decided to leave to continue the main story. At that point, an entire fifth of my playtime(about 12/13 hours) with the game had been sucked in with the multitude of things to do on Dondoko. This was all while trying to make the best resort I could.

I sadly didn’t end up doing much with Dondoko after leaving it to continue the main story, outside of cleaning up my island a little bit more to make it more appealing, and a little bit of online so I could get the Seonhee Simp tag(Seonhee is best girl in Like A Dragon Infinite Wealth, fight me). I did return once more after finishing the story but that was simply for a trophy I didn’t get during my original time with it, maybe on one of my NG+ play-throughs I’ll get properly hooked who knows?

An Infinite End, maybe?

While Kiryu doesn’t have a money-making scheme like Ichiban with Dondoko Island what he does have is his Bucket List. This is headed up by another character. I won’t say who but if you’re a longtime fan of the series it should be obvious who it is. I won’t get into too much detail about the bucket list, but I will say that RGG’s writing is some of its strongest here. The choices for returning characters, for the most part, were obvious. This is thanks to how close some people were with Kiryu. Especially due to his near-constant protection of Kamurocho and some other places he’s lived over the saga that is Yakuza.

The memories and feelings that these people share with the character heading up the Bucket List and the fact that none of them believe Kiryu to be dead, drove home the idea that Kiryu is more than just a man. The legacy he has left behind has touched far more people than he realised, which is shown a few times with his reactions to some of the things the returning characters say about him. While some characters had some fantastic life links like Akiyama and Kaoru, the other characters who appear that weren’t revealed in a prior trailer were where the writing for the Bucket List was truly at its best.

Conclusion

Overall, Like A Dragon Infinite Wealth is easily one of the most packed Yakuza/Like A Dragon games and with good reason! RGG have once again outdone themselves with the over-the-top madness I’ve come to expect. Between the absolutely absurd minigames and the rollercoaster that were the sub-stories,I am even more excited to see where Ichibans story is brought in the future. Especially when RGG’s writing just seems to get better with every game. Even with the issues I personally had with some of Like A Dragon Infinite Wealth’s plot points.

The fall of Yakuza’s past and the rise of the dragon’s future

Like A Dragon Infinite Wealth is a fantastic love letter and send-off (I hope) to Kiryu Kazama and the “past” of the Yakuza, while also passing the torch on to Ichiban and the new status quo for the Like A Dragon series going forward in the West. And I for one welcome it. GIVE ME ALL THE TURN BASED JRPG Like A Dragon!

Similarly, to Like A Dragon Gaiden, I do think that Takaya Kuroda is criminally underrated as a VA. He deserves a lot more praise than what he gets. It’s hard to say whether we’ll see him in the series again as Kiryu. But I would not be angry if we don’t see him as a playable character/main protagonist/integral character in a mainline Like A Dragon game again. He deserves rest and happiness, even though after finishing the game it doesn’t feel like that will necessarily happen.

A not so perfect send-off

Overall, Like A Dragon Infinite Wealth is not a perfect outing from RGG, but still one of the better games in the Yakuza/Like A Dragon from a content/minigame standpoint. The story begins to weaken late game and feels almost rushed. Especially when compared to some of the fantastically written sub-stories. Let It Snow is a personal favourite. That’s not to say that I’m not looking forward to the next game in the series though. I’m excited to see where the series goes in the future, and I can’t wait to laugh, cry, scream and shout my way through whatever RGG might plan. Maybe I’ll just go back to Dead Souls to tide me over for a little while, remake/remaster when RGG?  

Stay tuned to GamEir. Come talk with us on X (@gam_eir), Facebook (@GamEir), and Instagram (@GamEir). 

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Parallel – Equidistant Good and Evil https://gameir.ie/featured/parallel-equidistant-good-and-evil/ https://gameir.ie/featured/parallel-equidistant-good-and-evil/#respond Mon, 04 Mar 2024 15:26:51 +0000 https://gameir.ie/?p=81739 Parallel is a free-to-play competitive trading card game (TCG) set in the far future. The new kid on the very TCG block, does it stack up very well to the competition or is not playing with a full deck? Parallel to Perfection First off, Parallel’s design is surprisingly tight and well done for a free-to-play […]

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Parallel is a free-to-play competitive trading card game (TCG) set in the far future. The new kid on the very TCG block, does it stack up very well to the competition or is not playing with a full deck?

Parallel to Perfection

First off, Parallel’s design is surprisingly tight and well done for a free-to-play TCG. I found it easy to quickly understand the layout of the field and what to do on each turn. Everything from the sound effects to the character exposition lines, felt very on them, on point and fantastically set. The design leans into the futuristic theme. You are first put into the shoes of the Marcolian fleet facing off against a motley fleet of pirates. This tutorial is offset by a well-made cutscene. The cutscene grants tremendous exposition and entrenches you within the lore of Parallel.

Battle for Earth

After you complete the tutorial you have access to rookie mode, a game mode with a pool of rookie decks from each major faction. Although a bit lengthy to play all the faction decks, you get a good sense of each faction’s playstyle. The Augencore; a tech-obsessed faction, Earthen; the “good guys” who fight for Mother Earth, the Kathari; a clone faction that’s rapidly decaying, Marcolians humans from Mars, and finally the Shroud; a fanatic religious faction awaiting the arrival of the Great One. You’ll have the opportunity to play each faction at least 5 times in rookie mode, which makes for a great onboarding experience. I thoroughly enjoyed the lore text available on the cards. I am a sucker for lore it has to be said. But it has to be noted the amount of thought and care that went into the lore-building of Parallel.

Fear the Singularity

Outside of the design and lore, the gameplay itself is okay. It hits the mark of a playable competitive TCG but there is a few glaring issues with the current state of the game. The animations and on-screen prompts went a bit too quickly for my liking as I had to give myself a couple of seconds to figure out what had happened in any instance of damage or interaction. You would be assigning defenders, or playing a soldier and BAM a quick succession of almost blurred animations happens wiping your board. It created a strange disorientation which I felt didn’t need to be there so early! This was just after the tutorial mind you. More also has to be done in the way of balancing as the Shroud is by far the best faction, even in rookie mode I’d get stomped by Shroud decks early on.

Now the gameplay isn’t all bad, as I said the rookie decks are great for newbies and the overall design and card synergies with each faction really shine through in games. There is a promising TCG found in Parallel. However, I fear we may be a few patches away from it as the UI and user experience can really let it down early on, which may deter a lot of newcomers!

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