The Legend of Heroes: Trails Through Daybreak - a breath of fresh Calvardian air
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The Legend of Heroes: Trails Through Daybreak is out now RPG fans and it is brilliant. With a new bunch of characters, with some old favourites peppered in, this is a fascinating new chapter.

The Legend of Heroes: Trails Through Daybreak: Welcome to Calvard

After years of travelling across Zemuria, beginning my adventure in Erebonia with Class 7, and then making my way to Crossbell with the SS, it’s exciting to finally be in Calvard. With Van, the self-proclaimed spriggan, players find themselves embroiled in a battle for the soul of Calvard as sinister forces are using its recent prosperity to change the country, and not for the better.

The Legend of Heroes: Trails Through Daybreak has all the stalwarts of previous entries. It includes an eccentric cast of playable characters, equally impressive villains and a thoroughly fleshed-out world.

What has changed is several quality-of-life elements. There has been an upgrade in graphics which allows the denizens of Calvard to pop off the screen. The various locations are also enchanting to visit.

On top of this though is an overhaul of the combat system. There are two styles of combat. One is where you throw out a “shard” which thrusts everyone in it into battle. This is similar to the original entries, however, there is a fluidity to it that makes it feel looser and more intense. Then there is the second combat style.

With this second style, you dodge and attack your enemies, though you don’t get full access to your skills, arts or crafts there is a wildness to it that I enjoyed. These two styles make for a thoroughly enjoyable time whenever Van and his motley crew do battle with the baddies, whether they be monsters, the villainous Almata or old favourites Oroborous.

Helping in these battles is a new kind of orbment filled with shiny new toys. Utilising the Xipha allows you to add status effects to your weapons, increase buffs at the beginning of a battle and so much more. It’s an impressive new iteration of a feature that has been around for a while in the franchise.

Embrace the Nightmare

One of the new elements which reminded me of playing as Rean and Valimar was the power of Grendel. This being is a kind of demonic armour which Van utilises in battle. It’s a lot of fun and evolves as the story progresses.

If there were any issues it would be some complacencies that just pet peeves. We are far into this series and still, there are no weapon skins when you buy a new weapon, which is something I love in RPGs.

Following Van, Agnes, Feri and the rest of this new merry band has been a lot of fun and the ramifications of The Legend of Heroes: Trails Through Daybreak will be sure to excite longtime fans.

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Graham is the founder of GamEir and his knowledge is ever growing whenever it concerns gaming, films, and cartoons. Just don't ask him about politics.

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