A Baptism By Nuclear Fire
An interesting cartoon like intro with a captivating art style sets the scene and then throws you into the Black Future ’88 immediately. A world destroyed by bombs in 1988 and trapped in that time era, hence the synth-punk music. The music is very similar to that of a band called Gunship. You attempt climb to the top of procedurally generated tower with a set limit of time to live before your heart explodes. Yes I know, a ridiculous premise for a game but to be honest it really works. It provides the perfect amount of urgency to keep you going.
Started From The Bottom Now We’re Here
Black Future ’88 has a very fine balance on the enemies you encounter. While you will see may that you have already faced before. You will now have a brand new weapon or skill to try on them. The game handles random encounters in a way that almost feels like a side quest. An enemy which stands out from the rest and puts you to the test with a bit of story attached to it. The boss battles add a good amount of challenge and sense of achievement as you progress to through them to the top of the tower. I won’t spoil the end of what happens when you finally reach the top, but I definitely recommend pushing until you get there. The more you play, the more you unlock upgrades, characters and weapons to get to the top adding a nice touch to the game from letting it get stale.
What The Future Has In Store
Black Future ’88 is being developed by a developer under the name of Super Scary Snakes and I certainly look forward to seeing how the game progresses. I recommend this game to anyone with a love for cyberpunk, synth-wave and shooters. An indie game done right.
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