Sea of Stars, the turn-based RPG inspired by the golden era of ’90s role-playing classics, will reach Xbox Game Pass and PC Game Pass on August 29th as it simultaneously launches on PC, Nintendo Switch and PlayStation consoles. 

Tell me all about Sea of Stars

Sea of Stars tells the story of two Children of the Solstice, following youths Valere and Zale as they face their fated duty to become Solstice Warriors. They wield the lone force capable of defeating the monstrous creations of an evil alchemist known as The Fleshmancer. Valere and Zale’s grand journey follows their mastery of Sun and Moon powers as they learn to combine their strengths to cast powerful Eclipse Magic.

Legendary composer Yasunori Mitsuda (Chrono Trigger) also joins Sabotage Studio’s composer Eric W. Brown on Sea of Stars’ rousing original soundtrack, delivering an incredible sonic experience for one of this year’s most eagerly awaited games.

Sea of Stars features:

  • Active Turn-Based Combat: Pressing the action button in sync with battle animations strengthens a hero’s attacks and reduces incoming damage during defence. Along with interactive timed attacks, combat features boosting and a strategic “locks” system, providing options for leveraging different damage types in order to hinder enemies while they are preparing powerful attacks or spells, all in an immersive take on the RPG genre; no random encounters, transitions to separate battlefields, or grinding.
  • Unshackled Traversal: Swim, climb, vault, jump off or scale ledges while seamlessly traversing through the world with a navigation system based on platformer expertise that breaks free from classic, bound-to-the-ground tileset movement.
  • A Story-Rich Adventure: Meet dozens of original characters and progress memorable narrative arcs throughout a captivating journey. Sometimes epic, sometimes silly, and other times emotional, Sea of Stars explores classic themes of adventure and friendship with heart, while also being chock-full of the unexpected twists and events you’d expect from a Sabotage Studio production.
  • All Fun, No Tedium: Enjoy experimenting in combat without fear of hitting a wall requiring grinding or farming for unique items; in Sea of Stars, defeat calls for a change in battle plans, not hours of repetition to better the odds in a rematch.

Sea of Stars looks to set the stage ablaze with its style and score. Let’s hope it lives up to its potential.

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Graham is the founder of GamEir and his knowledge is ever growing whenever it concerns gaming, films, and cartoons. Just don't ask him about politics.

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